feat(native): add LicenseError enum with BitAnswer error code mapping

This commit is contained in:
2026-05-01 14:02:58 +08:00
parent 307a019d48
commit d716719428
2 changed files with 104 additions and 0 deletions
+103
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@@ -0,0 +1,103 @@
use crate::CraftResult;
/// BitAnswer BIT_STATUS 错误码到结构化错误的精简映射。
/// 完整 200+ 码请参考 bitanswer.h,此处映射文档中明确列出的高频码。
#[derive(Debug, Clone, PartialEq)]
pub enum LicenseError {
Success,
NetworkError,
WrongHandle,
InvalidParameter,
ApplicationDataError,
LicenseExpired,
LicenseNotFound,
LicenseDisabled,
FeatureNotFound(u32),
FeatureExpired(u32),
FeatureTypeNotMatch(u32),
SnInvalid,
SnNotFound,
SnDisabled,
SnRevoked,
SnExpired,
CapacityExhausted,
ServerBusy,
ServerDown,
Timeout,
Unknown(u32),
}
impl LicenseError {
/// 将 BitAnswer BIT_STATUS (u32) 映射为 LicenseError
pub fn from_bit_status(status: u32) -> Self {
match status {
0x0000 => LicenseError::Success,
0x0101 => LicenseError::NetworkError,
0x0102 => LicenseError::WrongHandle,
0x0103 => LicenseError::InvalidParameter,
0x0105 => LicenseError::ApplicationDataError,
0x0701 => LicenseError::LicenseExpired,
0x0114 => LicenseError::LicenseNotFound,
0x0705 => LicenseError::LicenseDisabled,
0x0503 => LicenseError::FeatureNotFound(0),
0x0509 => LicenseError::FeatureExpired(0),
0x0504 => LicenseError::FeatureTypeNotMatch(0),
0x011C => LicenseError::SnInvalid,
0x0706 => LicenseError::SnNotFound,
// 继续保留对相关码的映射
0x0123 => LicenseError::SnRevoked,
0x0107 => LicenseError::ServerBusy,
0x0108 => LicenseError::ServerDown,
0x0141 => LicenseError::Timeout,
0x0712 => LicenseError::CapacityExhausted,
_ => LicenseError::Unknown(status),
}
}
pub fn message(&self) -> &'static str {
match self {
LicenseError::Success => "ok",
LicenseError::NetworkError => "network error",
LicenseError::WrongHandle => "wrong handle",
LicenseError::InvalidParameter => "invalid parameter",
LicenseError::ApplicationDataError => "application data error",
LicenseError::LicenseExpired => "license expired",
LicenseError::LicenseNotFound => "license not found",
LicenseError::LicenseDisabled => "license disabled",
LicenseError::FeatureNotFound(_) => "feature not found",
LicenseError::FeatureExpired(_) => "feature expired",
LicenseError::FeatureTypeNotMatch(_) => "feature type not match",
LicenseError::SnInvalid => "sn invalid",
LicenseError::SnNotFound => "sn not found",
LicenseError::SnDisabled => "sn disabled",
LicenseError::SnRevoked => "sn revoked",
LicenseError::SnExpired => "sn expired",
LicenseError::CapacityExhausted => "capacity exhausted",
LicenseError::ServerBusy => "server busy",
LicenseError::ServerDown => "server down",
LicenseError::Timeout => "timeout",
LicenseError::Unknown(_) => "unknown error",
}
}
pub fn is_success(&self) -> bool {
matches!(self, LicenseError::Success)
}
}
/// 将 LicenseError 转为 C ABI 兼容的 CraftResult
pub fn to_craft_result(error: LicenseError) -> CraftResult {
if error.is_success() {
// 对于成功场景,返回一个最小的 CraftResultmessage 指针为 NULL,调用方通过成功状态判断)
CraftResult { success: 1, message: std::ptr::null() }
} else {
// 使用堆分配的消息指针(调用方通过 craft_free_license_info 类似方式释放)
let msg = format!("{}\0", error.message());
let msg_ptr = msg.as_ptr() as *const std::os::raw::c_char;
std::mem::forget(msg); // 内存由调用方管理
CraftResult {
success: 0,
message: msg_ptr,
}
}
}
+1
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@@ -10,6 +10,7 @@ mod activate;
mod heartbeat; mod heartbeat;
mod license; mod license;
mod security; mod security;
mod error;
pub struct CraftContext { pub struct CraftContext {
dummy: i32, dummy: i32,